OnPlayerStreamOut
Description
This callback is called when a player is streamed out from some other player's client.
| Name | Description | 
|---|---|
| playerid | The player who has been destreamed. | 
| forplayerid | The player who has destreamed the other player. | 
Returns
It is always called first in filterscripts.
Examples
public OnPlayerStreamOut(playerid, forplayerid)
{
    new string[80];
    format(string, sizeof(string), "Your computer has just unloaded player ID %d", playerid);
    SendClientMessage(forplayerid, 0xFF0000FF, string);
    return 1;
}
Notes
tanács
This callback can also be called by NPC.
vigyázat
OnPlayerStreamOut is not called for both players when a player disconnects
Related Callbacks
The following callbacks might be useful, as they're related to this callback in one way or another.
- OnPlayerStreamIn: This callback is called when a player streams in for another player.
- OnActorStreamIn: This callback is called when an actor is streamed in by a player.
- OnVehicleStreamIn: This callback is called when a vehicle streams in for a player.