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OnVehicleSpawn
warning
This callback is called only when vehicle respawns! CreateVehicle and AddStaticVehicle(Ex) won't trigger this callback.
Description
This callback is called when a vehicle respawns.
Name | Description |
---|---|
vehicleid | The ID of the vehicle that spawned. |
Returns
0 - Will prevent other filterscripts from receiving this callback.
1 - Indicates that this callback will be passed to the next filterscript.
It is always called first in filterscripts.
Examples
public OnVehicleSpawn(vehicleid)
{
printf("Vehicle %i spawned!",vehicleid);
return 1;
}
Related Callbacks
The following callbacks might be useful, as they're related to this callback in one way or another.
- OnVehicleDeath: This callback is called when a vehicle is destroyed.
- OnPlayerSpawn: This callback is called when a player spawns.
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- SetVehicleToRespawn: Respawn a vehicle.
- CreateVehicle: Create a vehicle.