Ugrás a fő tartalomhoz

CreateVehicle

Description

Creates a vehicle in the world. Can be used in place of AddStaticVehicleEx at any time in the script.

NameDescription
modelidThe model for the vehicle.
Float:spawnXThe X coordinate for the vehicle.
Float:spawnYThe Y coordinate for the vehicle.
Float:spawnZThe Z coordinate for the vehicle.
Float:angleThe facing angle for the vehicle.
colour1The primary color ID.
colour2The secondary color ID.
respawnDelayThe delay until the car is respawned without a driver in seconds. Using -1 will prevent the vehicle from respawning.
bool:addSirenHas a default value 'false'. Enables the vehicle to have a siren, providing the vehicle has a horn.

Returns

The vehicle ID of the vehicle created (1 to MAX_VEHICLES).

INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).

0 if vehicle was not created (IDs 538 or 537 passed, which is trains).

Examples

public OnGameModeInit()
{
// Add a Hydra (520) to the game with a respawn time of 60 seconds
CreateVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, -1, -1, 60);
return 1;
}

Notes

vigyázat

Trains can only be added with AddStaticVehicle and AddStaticVehicleEx.