warning Not Translated
This page has not been translated into the language that your browser requested yet. The English content is being shown as a fallback.
If you want to contribute a translation for this page then please click here.
EditPlayerClass
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Edit a class data.
Name | Description |
---|---|
classid | The class id to edit. |
team | The team you want the player to spawn in. |
skin | The skin which the player will spawn with. |
Float:spawnX | The X coordinate of the spawnpoint of this class. |
Float:spawnY | The Y coordinate of the spawnpoint of this class. |
Float:spawnZ | The Z coordinate of the spawnpoint of this class. |
Float:angle | The direction in which the player will face after spawning. |
WEAPON:weapon1 | The first spawn-weapon for the player. |
ammo1 | The amount of ammunition for the first spawn weapon. |
WEAPON:weapon2 | The second spawn-weapon for the player. |
ammo2 | The amount of ammunition for the second spawn weapon. |
WEAPON:weapon3 | The third spawn-weapon for the player. |
ammo3 | The amount of ammunition for the third spawn weapon. |
Examples
// Edit class id 10
EditPlayerClass(10, TEAM_NONE, 299, -253.8291, 2602.9312, 62.8527, -90.0000, WEAPON_KNIFE, 1, WEAPON_MP5, 100, WEAPON_COLT45, 20);
Related Functions
- AddPlayerClass: Adds a class.
- AddPlayerClassEx: Add a class with a default team.
- GetAvailableClasses: Get the number of classes defined.