Get3DTextLabelPos
vigyázat
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the 3D text label position.
Name | Description |
---|---|
Text3D:textid | The ID of the 3D text label to get the position of. |
&Float:x | An float variable into which to store the X coordinate, passed by reference. |
&Float:y | An float variable into which to store the Y coordinate, passed by reference. |
&Float:z | An float variable into which to store the Z coordinate, passed by reference. |
Examples
new Text3D:gMyLabel;
public OnGameModeInit()
{
gMyLabel = Create3DTextLabel("Hello World!", 0x008080FF, 30.0, 40.0, 50.0, 10.0, 0, false);
new Float:x, Float:y, Float:z;
Get3DTextLabelPos(gMyLabel, x, y, z);
// x = 30.0
// y = 40.0
// z = 50.0
return 1;
}
Related Functions
- GetPlayer3DTextLabelPos: Gets the player 3D text label position.