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GetPlayer3DTextLabelLOS

vigyázat

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Gets the player's 3D text label line-of-sight.

NameDescription
playeridThe ID of the player.
PlayerText3D:textidThe ID of the player's 3D text label to get the line-of-sight of.

Returns

Returns the line-of-sight of the player's 3D text label as boolean (false/true).

Examples

new PlayerText3D:playerTextId;
new Float:X, Float:Y, Float:Z;
new bool:testLOS;

GetPlayerPos(playerid, X, Y, Z);
playerTextId = CreatePlayer3DTextLabel(playerid, "Hello\nI'm at your position", 0x008080FF, X, Y, Z, 40.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, true);

testLOS = GetPlayer3DTextLabelLOS(playerid, playerTextId);
// testLOS = true