GetPlayerBuildingsRemoved
vigyázat
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the number of removed buildings for a player.
Name | Description |
---|---|
playerid | The ID of the player. |
Returns
Returns the number of removed buildings.
Examples
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 700, 1192.1016, -1738.0000, 13.0391, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1204.4844, -1724.8516, 13.0391, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1192.5625, -1723.8828, 12.5234, 0.25);
printf("Removed buildings: %d", GetPlayerBuildingsRemoved(playerid)); // Removed buildings: 3
return 1;
}
Related Functions
- RemoveBuildingForPlayer: Removes a standard San Andreas model for a single player within a specified range.