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GetPlayerWeaponState

Description

Check the state of a player's weapon.

NameDescription
playeridThe ID of the player to obtain the weapon state of.

Returns

The state of the player's weapon.

0 if player specified does not exist.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/wstate", true))
{
new WEAPONSTATE:state = GetPlayerWeaponState(playerid);

static weaponStates[4][64] =
{
"Current weapon has no ammo remaining",
"Current weapon has a single bullet left",
"Current weapon has more than one bullet left",
"Reloading current weapon"
};

new string[144];
format(string, sizeof(string), "Your weapon state: %s", weaponStates[state]);
SendClientMessage(playerid, -1, string);
return 1;
}
return 0;
}