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IsPlayerSpawned
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Checks if a player is spawned.
Name | Description |
---|---|
playerid | The ID of the player to check. |
Returns
true - The player is spawned.
false - The player is not spawned.
Examples
public OnPlayerText(playerid, text[])
{
if (!IsPlayerSpawned(playerid))
{
SendClientMessage(playerid, COLOR_RED, "ERROR: You must be spawned to send messages.");
return 0;
}
return 1;
}
Related Functions
- SpawnPlayer: (Re)Spawns a player.