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IsPlayerSpawned

vigyázat

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Checks if a player is spawned.

NameDescription
playeridThe ID of the player to check.

Returns

true - The player is spawned.

false - The player is not spawned.

Examples

public OnPlayerText(playerid, text[])
{
if (!IsPlayerSpawned(playerid))
{
SendClientMessage(playerid, COLOR_RED, "ERROR: You must be spawned to send messages.");
return 0;
}
return 1;
}