NPC_GetFightingStyle
vigyázat
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Gets the fighting style of an NPC.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
Returns
Returns the fighting style ID of the NPC.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkfightingstyle", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");
if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");
new style = NPC_GetFightingStyle(npcid);
SendClientMessage(playerid, 0x00FF00FF, "NPC %d fighting style: %d", npcid, style);
return 1;
}
return 0;
}
Notes
- Fighting styles affect melee combat animations and damage
- Each style has different punch and kick animations
- The default fighting style is FIGHT_STYLE_NORMAL
Related Functions
- NPC_SetFightingStyle: Set NPC fighting style
- NPC_MeleeAttack: Make NPC perform melee attack
- NPC_IsMeleeAttacking: Check if NPC is attacking
Related Callbacks
- OnNPCGiveDamage: Called when NPC damages someone