NPC_GetSurfingPlayerObject
vigyázat
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Gets the player object an NPC is surfing on.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
Returns
Returns the player object ID, or INVALID_OBJECT_ID if not surfing on a player object.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checksurfingplayerobject", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");
if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");
new objectid = NPC_GetSurfingPlayerObject(npcid);
if (objectid == INVALID_OBJECT_ID)
SendClientMessage(playerid, 0xFFFF00FF, "NPC %d is not surfing on any player object.", npcid);
else
SendClientMessage(playerid, 0x00FF00FF, "NPC %d is surfing on player object: %d", npcid, objectid);
return 1;
}
return 0;
}
Notes
- Returns INVALID_OBJECT_ID if the NPC is not surfing on any player object
- This function only checks for player-specific objects, not global objects
Related Functions
- NPC_SetSurfingPlayerObject: Sets the player object an NPC is surfing on
- NPC_GetSurfingObject: Gets the object an NPC is surfing on
- NPC_GetSurfingVehicle: Gets the vehicle an NPC is surfing on
- NPC_GetSurfingOffset: Gets the surfing offset for an NPC
- NPC_ResetSurfingData: Resets all surfing data for an NPC
Related Callbacks
No specific callbacks are triggered by this function.