Ugrás a fő tartalomhoz

SendClientMessageToAll

Description

Displays a message in chat to all players. This is a multi-player equivalent of SendClientMessage.

NameDescription
colourThe color of the message (0xRRGGBBAA Hex format).
const format[]The message to show (max 144 characters).
OPEN_MP_TAGS:...Indefinite number of arguments of any tag.

Returns

This function always returns true (1).

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/helloworld", true) == 0)
{
// Send a message to everyone.
SendClientMessageToAll(-1, "Hello!");
return 1;
}
if (strcmp(cmdtext, "/time", true) == 0)
{
new
hours,
minutes,
seconds;

gettime(hours, minutes, seconds);

// Send current time message to everyone.
SendClientMessageToAll(-1, "Current time is %02d:%02d:%02d", hours, minutes, seconds);
return 1;
}
return 0;
}

Notes

vigyázat

Avoid using format specifiers in your messages without formatting the string that is sent. It will result in crashes otherwise.