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SetVehiclePos
Description
Set a vehicle's position
Name | Description |
---|---|
vehicleid | Vehicle ID that you want set new position. |
Float:x | The X coordinate to position the vehicle at. |
Float:y | The Y coordinate to position the vehicle at. |
Float:z | The Z coordinate to position the vehicle at. |
Returns
true - The function executed successfully.
false - The function failed to execute. The vehicle specified does not exist.
Examples
// Put the player's vehicle at the coordinates 0.0, 0.0, 3.0 (center of SA)
new vehicleid = GetPlayerVehicleID(playerid);
SetVehiclePos(vehicleid, 0.0, 0.0, 3.0);
Notes
warning
Known Bug(s):
- An empty vehicle will not fall after being teleported into the air!
Related Functions
- SetPlayerPos: Set a player's position.
- GetVehiclePos: Get the position of a vehicle.
- SetVehicleZAngle: Set the direction of a vehicle.