Ugrás a fő tartalomhoz

SetVehicleZAngle

Description

Set the Z rotation (yaw) of a vehicle.

NameDescription
vehicleidThe ID of the vehicle to set the rotation of.
Float:angleThe Z angle to set.

Returns

true - The function executed successfully.

false - The function failed to execute. The vehicle specified does not exist.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/flip", true) == 0)
{
new
vehicleid,
Float:angle;

vehicleid = GetPlayerVehicleID(playerid);
GetVehicleZAngle(vehicleid, angle);
SetVehicleZAngle(vehicleid, angle);

SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
return 1;
}
return 0;
}

Notes

tanács
  • A vehicle's X and Y (pitch and roll) rotation will be reset when this function is used.
  • The X and Y rotations can not be set.
  • This function does not work on unoccupied vehicles (It is believed to be a GTA limitation).