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SpawnPlayer
Description
(Re)Spawns a player.
Name | Description |
---|---|
playerid | The ID of the player to spawn. |
Returns
true - The function executed successfully.
false - The function failed to execute. This means the player is not connected.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/spawn", true) == 0)
{
SpawnPlayer(playerid);
return 1;
}
return 0;
}
Notes
warning
Known Bug(s):
- Kills the player if they are in a vehicle and then they spawn with a bottle in their hand. (Fixed in open.mp)
Related Functions
- IsPlayerSpawned: Checks if a player is spawned.
- SetSpawnInfo: Set the spawn setting for a player.
- AddPlayerClass: Add a class.
Related Callbacks
- OnPlayerSpawn: Called when a player spawns.