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NPC_GetCustomSkin

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This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description​

Gets the custom skin ID of an NPC.

NameDescription
npcidThe ID of the NPC

Returns​

Returns the custom skin ID of the NPC, or -1 if the NPC has no custom skin or is invalid.

Examples​

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkcustomskin", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new customskinid = NPC_GetCustomSkin(npcid);

if (customskinid == -1)
{
SendClientMessage(playerid, 0xFF0000FF, "NPC %d has no custom skin set", npcid);
}
else
{
SendClientMessage(playerid, 0x00FF00FF, "NPC %d custom skin: %d", npcid, customskinid);
}
return 1;
}
return 0;
}

Notes​

peringatan
  • Returns -1 if the NPC has no custom skin set or if the NPC is invalid.
  • Custom skins differ from regular skins in that they typically refer to custom models added to the game.
  • Use NPC_GetSkin to get the regular skin/model ID.