NPC_SetVehicleGearState
peringatan
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Sets an NPC's aircraft landing gear state when piloting an aircraft.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
| gearstate | The landing gear state to set (LANDING_GEAR_STATE_DOWN or LANDING_GEAR_STATE_UP) |
Returns
This function does not return any specific value.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/setvehiclegearstate ", true, 21))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");
if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");
new gearState = strval(cmdtext[21]);
NPC_SetVehicleGearState(npcid, gearState);
SendClientMessage(playerid, 0x00FF00FF, "NPC %d vehicle gear state set to %d", npcid, gearState);
return 1;
}
return 0;
}
Notes
- Only works when NPC is piloting an aircraft
- Uses the same constants as Vehicle Landing Gear States: LANDING_GEAR_STATE_DOWN and LANDING_GEAR_STATE_UP
- Check current landing gear state with NPC_GetVehicleGearState
Related Functions
- NPC_GetVehicleGearState: Get current landing gear state
- GetPlayerLandingGearState: Get player's landing gear state
- GetVehicleLandingGearState: Get vehicle's landing gear state
- NPC_PutInVehicle: Put NPC in vehicle
Related Resources
Related Callbacks
No specific callbacks are triggered by this function.