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SetPlayerScore

Description

Set a player's score. Players' scores are shown in the scoreboard (shown by holding the TAB key).

NameDescription
playeridThe ID of the player to set the score of.
scoreThe value to set the player's score to.

Returns

true - The function executed successfully.

false - The function failed to execute. This means the player specified does not exist.

Examples

public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
// Add 1 to this killer's score. We must check it is valid first.
if (killerid != INVALID_PLAYER_ID)
{
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
return 1;
}