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Satu dokumentasi memiliki tag dengan "object"

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BeginObjectEditing

Allows a player to edit an object (position and rotation) using their mouse on a GUI (Graphical User Interface).

GetObjectRot

Use this function to get the objects current rotation.

OnPlayerEditObject

This callback is called when a player finishes editing an object (BeginObjectEditing/BeginPlayerObjectEditing).

OnPlayerSelectObject

This callback is called when a player selects an object after BeginObjectSelecting has been used.

SetObjectMaterial

Replace the texture of an object with the texture from another model in the game.

SetObjectRot

Set the rotation of an object on the three axes (X, Y and Z).

StopObject

Stop a moving object after MoveObject has been used.