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SetObjectsDefaultCameraCol

warning

This function was added in SA-MP 0.3.7 and will not work in earlier versions!

Description​

Allows camera collisions with newly created objects to be disabled by default.

NameDescription
disable1 to disable camera collisions for newly created objects and 0 to enable them (enabled by default).

Returns​

Note

This function only affects the camera collision of objects created AFTER its use - it does not toggle existing objects' camera collisions.

Examples​

public OnGameModeInit()
{
// Disable camera collision
SetObjectsDefaultCameraCol(1);

// Create mapped objects
CreateObject(...);
CreateObject(...);
CreateObject(...);
CreateObject(...);

// The above objects will NOT have camera collisions

// Re-enable camera collisions
SetObjectsDefaultCameraCol(0);

// Create mapped objects
CreateObject(...);
CreateObject(...);
CreateObject(...);
CreateObject(...);

// The above objects WILL have camera collision

// BUT, the first set will still NOT have camera collisions

return 1;
}

Notes​

note

This function only affects the camera collision of objects created AFTER its use - it does not toggle existing objects' camera collisions.

warning

This function ONLY works outside the normal SA map boundaries (past 3000 units).