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SetPlayerGravity
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Set a player's gravity.
Name | Description |
---|---|
playerid | The ID of the player to set the gravity. |
Float:gravity | The value that the gravity should be set to (between -50 and 50). |
Returns
true - The function executed successfully.
false - The function failed to execute. The player specified does not exist.
Examples
public OnPlayerConnect(playerid)
{
// Set moon-like gravity
SetPlayerGravity(playerid, 0.001);
return 1;
}
Notes
warning
Default gravity is 0.008.
Related Functions
- GetPlayerGravity: Get a player's gravity.
- SetGravity: Set the gravity for all players.
- GetGravity: Get the currently global gravity.