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OnNPCDisconnect
Description
This callback is called when the NPC gets disconnected from the server.
Name | Description |
---|---|
reason[] | The reason why the bot has disconnected from the server |
Examples
public OnNPCDisconnect(reason[])
{
printf("Disconnected from the server. %s", reason);
}
Related Callbacks
The following callbacks might be useful, as they're related to this callback in one way or another.
- OnNPCConnect: This callback is called when the NPC successfully connects to the server.
- OnPlayerDisconnect: This callback is called when a player leaves the server.
- OnPlayerConnect: This callback is called when a player connects to the server.