warning Not Translated
This page has not been translated into the language that your browser requested yet. The English content is being shown as a fallback.
If you want to contribute a translation for this page then please click here.
GetMaxPlayers
Description
Returns the maximum number of players that can join the server, as set by the server variable 'max_players' in config.json.
Examples
new string[128];
format(string, sizeof(string), "There are %i slots on this server!", GetMaxPlayers());
SendClientMessage(playerid, 0xFFFFFFFF, string);
Notes
warning
- This function can not be used in place of MAX_PLAYERS.
- It can not be used at compile time (e.g. for array sizes).
MAX_PLAYERS
should always be re-defined to what the 'max_players' var will be, or higher.
Related Functions
- GetPlayerPoolSize: Gets the highest playerid connected to the server.
- IsPlayerConnected: Check if a player is connected to the server.