NPC_GetInterior
waarschuwing
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Gets the interior ID of an NPC.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
Returns
Returns the interior ID the NPC is currently in.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkinterior", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");
if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");
new interior = NPC_GetInterior(npcid);
SendClientMessage(playerid, 0x00FF00FF, "NPC %d interior: %d", npcid, interior);
return 1;
}
return 0;
}
Notes
- Interior 0 is the main world (outside)
Related Functions
- NPC_SetInterior: Set NPC interior
- NPC_GetVirtualWorld: Get NPC virtual world
- NPC_SetVirtualWorld: Set NPC virtual world
- NPC_GetPos: Get NPC position
Related Callbacks
- OnNPCSpawn: Called when NPC spawns