Keys
notitie
Hier vind je informatie over key input-constants gebruikt door GetPlayerKeys en OnPlayerKeyStateChange.
SA-MP gebruikt bitmasking om te bepalen welke toetsen ingedrukt zijn. Zie: https://en.wikipedia.org/wiki/Mask_(computing)
| Macro | Waarde | Embedding Code (te voet) (6) | Embedding Code (in voertuig) (6) | Standaardtoets (te voet) | Standaardtoets (in voertuig) |
|---|---|---|---|---|---|
| KEY_ACTION | 1 | ~k~~PED_ANSWER_PHONE~ | ~k~~VEHICLE_FIREWEAPON_ALT~ | TAB | ALT GR / LCTRL / NUM0 |
| KEY_CROUCH | 2 | ~k~~PED_DUCK~ | ~k~~VEHICLE_HORN~ | C | H / CAPSLOCK |
| KEY_FIRE | 4 | ~k~~PED_FIREWEAPON~ | ~k~~VEHICLE_FIREWEAPON~ | LCTRL / LMB | LALT |
| KEY_SPRINT | 8 | ~k~~PED_SPRINT~ | ~k~~VEHICLE_ACCELERATE~ | SPACE | W |
| KEY_SECONDARY_ATTACK | 16 | ~k~~VEHICLE_ENTER_EXIT~ | ~k~~VEHICLE_ENTER_EXIT~ | ENTER | ENTER |
| KEY_JUMP | 32 | ~k~~PED_JUMPING~ | ~k~~VEHICLE_BRAKE~ | LSHIFT | S |
| KEY_LOOK_RIGHT | 64 | - | ~k~~VEHICLE_LOOKRIGHT~ | - | E |
| KEY_HANDBRAKE/KEY_AIM(1) | 128 | ~k~~PED_LOCK_TARGET~ | ~k~~VEHICLE_HANDBRAKE~ | RMB | SPACE |
| KEY_LOOK_LEFT | 256 | - | ~k~~VEHICLE_LOOKLEFT~ | - | Q |
| KEY_LOOK_BEHIND | 512 | ~k~~PED_LOOKBEHIND~ | ~k~~VEHICLE_LOOKBEHIND~ | NUM1 / MMB | 2 |
| KEY_SUBMISSION | 512 | - | ~k~~TOGGLE_SUBMISSIONS~ | NUM1 / MMB | 2 / NUMPAD + |
| KEY_WALK | 1024 | ~k~~SNEAK_ABOUT~ | - | LALT | - |
| KEY_ANALOG_UP | 2048 | - | ~k~~VEHICLE_TURRETUP~ | NUM8(5) | NUM8 |
| KEY_ANALOG_DOWN | 4096 | - | ~k~~VEHICLE_TURRETDOWN~ | NUM2(5) | NUM2 |
| KEY_ANALOG_LEFT | 8192 | ~k~~VEHICLE_LOOKLEFT~ | ~k~~VEHICLE_TURRETLEFT~ | NUM4 | NUM4 |
| KEY_ANALOG_RIGHT | 16384 | ~k~~VEHICLE_LOOKRIGHT~ | ~k~~VEHICLE_TURRETRIGHT~ | NUM6 | NUM6 |
| KEY_YES(2) | 65536 | ~k~~CONVERSATION_YES~ | ~k~~CONVERSATION_YES~ | Y | Y |
| KEY_NO(2) | 131072 | ~k~~CONVERSATION_NO~ | ~k~~CONVERSATION_NO~ | N | N |
| KEY_CTRL_BACK(2) | 262144(4) | ~k~~GROUP_CONTROL_BWD~ | ~k~~GROUP_CONTROL_BWD~ | H | H, R |
| UNDEFINED(3) | - | ~k~~GROUP_CONTROL_FWD~ | ~k~~GROUP_CONTROL_FWD~ | G | G |
| KEY_UP | -128 | ~k~~GO_FORWARD~ | ~k~~VEHICLE_STEERUP~ | UP | UP |
| KEY_DOWN | 128 | ~k~~GO_BACK~ | ~k~~VEHICLE_STEERDOWN~ | DOWN | DOWN |
| KEY_LEFT | -128 | ~k~~GO_LEFT~ | ~k~~VEHICLE_STEERLEFT~ | LEFT | LEFT |
| KEY_RIGHT | 128 | ~k~~GO_RIGHT~ | ~k~~VEHICLE_STEERRIGHT~ | RIGHT | RIGHT |
(1): Niet gedefinieerd in SA:MP-includes. Je moet:
#define KEY_AIM KEY_HANDBRAKE
of KEY_HANDBRAKE gebruiken.
(2): Niet detecteerbaar in spectatormodus.
(3): GROUP_CONTROL_FWD is intern voor passagiersinstap; niet detecteerbaar.
(4): Als 262144 niet werkt, gebruik waarde 2.
(5): Alleen gedetecteerd als "JOYPAD"-configuratie actief is.
(6): Embedding-codes werken voor client messages, textdraws en gametexts.