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Types Of Race Checkpoints
note
These definitions are used by SetPlayerRaceCheckpoint.
Definition | Value | Description |
---|---|---|
UNKNOWN_CP_TYPE | -1 | |
CP_TYPE_GROUND_NORMAL | 0 | Normal |
CP_TYPE_GROUND_FINISH | 1 | Finish |
CP_TYPE_GROUND_EMPTY | 2 | Nothing (Only the checkpoint without anything on it) |
CP_TYPE_AIR_NORMAL | 3 | Air normal |
CP_TYPE_AIR_FINISH | 4 | Air finish |
CP_TYPE_AIR_ROTATING | 5 | Air (rotates and stops) |
CP_TYPE_AIR_STROBING | 6 | Air (increases, decreases and disappears) |
CP_TYPE_AIR_SWINGING | 7 | Air (swings down and up) |
CP_TYPE_AIR_BOBBING | 8 | Air (swings up and down) |