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OnVehicleMod

Description

This callback is called when a vehicle is modded.

NameDescription
playeridThe ID of the driver of the vehicle.
vehicleidThe ID of the vehicle which is modded.
componentidThe ID of the component which was added to the vehicle.

Returns

It is always called first in gamemode so returning 0 there also blocks other filterscripts from processing it.

Examples

public OnVehicleMod(playerid, vehicleid, componentid)
{
printf("Vehicle %d was modded by ID %d with the componentid %d", vehicleid, playerid, componentid);

if (GetPlayerInterior(playerid) == 0)
{
BanEx(playerid, "Tuning Hacks"); // Anti-tuning hacks script
return 0; // Prevents the bad modification from being synced to other players
// Tested and it works even on servers wich allow you to mod your vehicle using commands, menus, dialogs, etc..
}
return 1;
}

Notes

wskazówka

This callback is NOT called by AddVehicleComponent.

The following callbacks might be useful, as they're related to this callback in one way or another.

The following functions might be useful, as they're related to this callback in one way or another.