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CreatePlayerGangZone

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Create player gangzone. This can be used as a way around the global gangzone limit.

NameDescription
playeridThe ID of the player to whom the player gangzone will be created.
Float:minXThe X coordinate for the west side of the player gangzone.
Float:minYThe Y coordinate for the south side of the player gangzone.
Float:maxXThe X coordinate for the east side of the player gangzone.
Float:maxYThe Y coordinate for the north side of the player gangzone.

Returns

The ID of the created player gangzone, returns -1 if not created

Examples

// This variable is used to store the id of the gangzone
// so that we can use it throught the script
new gGangZoneID[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
// Create the gangzone
gGangZoneID[playerid] = CreatePlayerGangZone(playerid, 2236.1475, 2424.7266, 2319.1636, 2502.4348);
}
                          MaxY
v
-------------* < MaxX
| |
| gangzone |
| center |
| |
MinX > *-------------
^
MinY

Notes

warning
  • There is a limit of 1024 gangzones.
  • Putting the parameters in the wrong order results in glitchy behavior.
wskazówka

This function merely CREATES the gangzone, you must use PlayerGangZoneShow to show it.

GangZone Editors