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GetPVarInt

Description

Gets an integer player variable's value.

NameDescription
playeridThe ID of the player whose player variable to get.
const pvar[]The name of the player variable (case-insensitive).
Assigned in SetPVarInt.

Returns

The integer value of the specified player variable.

It will still return 0 if the variable is not set, or the player does not exist.

Examples

public OnPlayerSpawn(playerid)
{
SetPVarInt(playerid, "Level", 20);
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
printf("Level: %d", GetPVarInt(playerid, "Level")); // get the saved value ('Level')
// will print 'Level: 20'
return 1;
}

Notes

wskazówka

Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.