GetVehicleSpawnInfo
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the vehicle spawn location and colours.
Parameters
| Name | Description | 
|---|---|
| vehicleid | The ID of the vehicle. | 
| &Float:spawnX | A float variable in which to store the spawnX coordinate, passed by reference. | 
| &Float:spawnY | A float variable in which to store the spawnY coordinate, passed by reference. | 
| &Float:spawnZ | A float variable in which to store the spawnZ coordinate, passed by reference. | 
| &Float:angle | A float variable in which to store the angle coordinate, passed by reference. | 
| &colour1 | A variable in which to store the colour1 value, passed by reference. | 
| &colour2 | A variable in which to store the colour2 value, passed by reference. | 
Examples
public OnGameModeInit()
{
    new vehicleid = CreateVehicle(560, 2096.1917, -1328.5150, 25.1059, 0.0000, 6, 0, 100);
    new 
        Float:spawnX,
        Float:spawnY,
        Float:spawnZ,
        Float:angle,
        colour1,
        colour2;
    GetVehicleSpawnInfo(vehicleid, spawnX, spawnY, spawnZ, angle, colour1, colour2);
    return 1;
}
Related Functions
- SetVehicleSpawnInfo: Adjusts vehicle model, spawn location, colours, respawn delay and interior.