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GivePlayerMoney

Description

Give money to or take money from a player.

NameDescription
playeridThe ID of the player to give money to or take money from.
moneyThe amount of money to give the player. Use a minus value to take money.

Returns

1 - The function was executed successfully.

0 - The function failed to execute. This means the player is not connected.

Examples

public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
if (killerid != INVALID_PLAYER_ID)
{
// Award $1000 to the killer
GivePlayerMoney(killerid, 1000);
SendClientMessage(killerid, -1, "You have been awarded $1000 for the kill.");
}

// Take $500 from the player who died.
GivePlayerMoney(playerid, -500);
}