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NPC_SetSurfingObject

warning

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description

Sets the object an NPC is surfing on.

NameDescription
npcidThe ID of the NPC
objectidThe object ID

Returns

Returns true if the operation was successful, false otherwise.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/setsurfingobject ", true, 18))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new objectid = strval(cmdtext[18]);

NPC_SetSurfingObject(npcid, objectid);
SendClientMessage(playerid, 0x00FF00FF, "NPC %d surfing object set to %d", npcid, objectid);

return 1;
}
return 0;
}

Notes

  • The NPC will move along with the object if it moves
  • The object must exist for surfing to work properly

No specific callbacks are triggered by this function.