SetModeRestartTime
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Sets the delay between loading main scripts, in seconds.
Parameters
| Name | Description | 
|---|---|
| Float:seconds | Seconds to restart. | 
Return Values
1 - Function executed successfully.
0 - Function failed to execute. This means that the specified seconds should not be less than 1.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp(cmdtext, "/restart", true))
    {
        if (!IsPlayerAdmin(playerid))
        {
            return 1;
        }
        SetModeRestartTime(5.0);
        SendClientMessage(playerid, -1, "[SERVER]: The server will restart in 5 seconds.");
        return 1;
    }
    return 0;
}
Notes
warning
The seconds parameter is a float.
Related Functions
- GetModeRestartTime: Gets the delay between loading main scripts, in seconds.
- GameModeExit: Ends the current gamemode.