Przejdź do głównej zawartości

SetPlayerWantedLevel

Description

Set a player's wanted level (6 brown stars under HUD).

NameDescription
playeridThe ID of the player to set the wanted level of.
levelThe wanted level to set for the player (0-6).

Returns

true - The function executed successfully.

false - The function failed to execute. The player specified does not exist.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/turnuptheheat", true) == 0)
{
SetPlayerWantedLevel(playerid, 6);
SendClientMessage(playerid, 0xFF0000FF, "Wanted Level: 6");
return 1;
}
return 0;
}