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SpawnPlayer

Description

(Re)Spawns a player.

NameDescription
playeridThe ID of the player to spawn.

Returns

true - The function executed successfully.

false - The function failed to execute. This means the player is not connected.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/spawn", true) == 0)
{
SpawnPlayer(playerid);
return 1;
}
return 0;
}

Notes

warning

Known Bug(s):

  • Kills the player if they are in a vehicle and then they spawn with a bottle in their hand. (Fixed in open.mp)