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TextDrawBoxColour

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Adjusts the text box colour (only used if TextDrawUseBox 'enableBox' parameter is 'true').

NameDescription
Text:textidThe TextDraw to change
boxColourThe colour. Opacity is set by the alpha intensity of colour (eg. colour 0x000000FF has a solid black box opacity, whereas 0x000000AA has a semi-transparent black box opacity).

Returns

This function does not return any specific values.

Examples

new Text:gMyTextdraw;

public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(123.0, 123.0, "Example");
TextDrawUseBox(gMyTextdraw, true);
TextDrawBoxColour(gMyTextdraw, 0xFFFFFFFF);
return 1;
}

Notes

wskazówka

If you want to change the boxcolour of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.