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TextDrawSetProportional

Description

Appears to scale text spacing to a proportional ratio. Useful when using TextDrawLetterSize to ensure the text has even character spacing.

NameDescription
Text:textidThe ID of the textdraw to set the proportionality of
bool:proportional'true' to enable proportionality, 'false' to disable.

Returns

This function does not return any specific values.

Examples

new Text:gMyTextdraw;

public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(100.0, 33.0, "Example TextDraw");
TextDrawSetProportional(gMyTextdraw, true);
return 1;
}

Notes

wskazówka
  • Proportionality is set to true by default, you might skip this function if you don't want to disable it.
  • If you want to change the proportionality of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.