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TogglePlayerControllable

Description

Toggles whether a player can control their character or not. The player will also be unable to move their camera.

NameDescription
playeridThe ID of the player to toggle the controllability of
bool:controllable'false' to make them uncontrollable, 'true' to make them controllable.

Returns

true - The function executed successfully.

false - The function failed to execute. The player specified does not exist.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
// Freezes a player when they types /freezeme
if (strcmp(cmdtext, "/freezeme", true) == 0)
{
TogglePlayerControllable(playerid, false);
return 1;
}
// Unfreezes a player when they types /unfreezeme
if (strcmp(cmdtext, "/unfreezeme", true) == 0)
{
TogglePlayerControllable(playerid, true);
return 1;
}
return 0;
}