UsePlayerPedAnims
Description
Uses standard player walking animation (animation of the CJ skin) instead of custom animations for every skin (e.g. skating for skater skins).
Examples
public OnGameModeInit()
{
UsePlayerPedAnims();
return 1;
}
Notes
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Only works when placed under OnGameModeInit.
Not using this function causes two-handed weapons (not dual-handed - a single weapon that is held by both hands) to be held in only one hand.
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You can also enable standard player walking animation via config.json
"use_player_ped_anims": true,
Related Functions
- ApplyAnimation: Apply an animation to a player.
- ClearAnimations: Clear any animations a player is performing.