UsePlayerPedAnims
Description
Uses standard player walking animation (animation of the CJ skin) instead of custom animations for every skin (e.g. skating for skater skins).
Returns
This function does not return any specific values.
Examples
public OnGameModeInit()
{
UsePlayerPedAnims();
return 1;
}
Notes
notatka
- Only works when placed under OnGameModeInit.
- Not using this function causes two-handed weapons (not dual-handed - a single weapon that is held by both hands) to be held in only one hand.
wskazówka
You can also enable standard player walking animation via config.json
"use_player_ped_anims": true,
Related Functions
- ApplyAnimation: Apply an animation to a player.
- ClearAnimations: Clear any animations a player is performing.