Get3DTextLabelPos
atenção
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the 3D text label position.
| Name | Description | 
|---|---|
| Text3D:textid | The ID of the 3D text label to get the position of. | 
| &Float:x | An float variable into which to store the X coordinate, passed by reference. | 
| &Float:y | An float variable into which to store the Y coordinate, passed by reference. | 
| &Float:z | An float variable into which to store the Z coordinate, passed by reference. | 
Examples
new Text3D:gMyLabel;
public OnGameModeInit()
{
    gMyLabel = Create3DTextLabel("Hello World!", 0x008080FF, 30.0, 40.0, 50.0, 10.0, 0, false);
    new Float:x, Float:y, Float:z;
    Get3DTextLabelPos(gMyLabel, x, y, z);
    // x = 30.0
    // y = 40.0
    // z = 50.0
    return 1;
}
Related Functions
- GetPlayer3DTextLabelPos: Gets the player 3D text label position.