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GetPlayerVelocity
Description
Get the velocity (speed) of a player on the X, Y and Z axes.
Name | Description |
---|---|
playerid | The player to get the speed from. |
&Float:x | A float variable in which to store the velocity on the X axis, passed by reference. |
&Float:y | A float variable in which to store the velocity on the Y axis, passed by reference. |
&Float:z | A float variable in which to store the velocity on the Z axis, passed by reference. |
Returns
The function itself doesn't return a specific value. The X, Y and Z velocities are stored in the specified variables.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/velocity", true))
{
new
Float:x, Float:y, Float:z,
string[128];
GetPlayerVelocity(playerid, x, y, z);
format(string, sizeof(string), "You are going at a velocity of X: %f, Y: %f, Z: %f", x, y, z);
SendClientMessage(playerid, 0xFFFFFFFF, string);
return 1;
}
}
Related Functions
- SetPlayerVelocity: Set a player's velocity.
- SetVehicleVelocity: Set a vehicle's velocity.
- GetVehicleVelocity: Get a vehicle's velocity.