GetVehicleSpawnInfo
atenção
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the vehicle spawn location and colours.
Parameters
| Name | Description |
|---|---|
| vehicleid | The ID of the vehicle. |
| &Float:spawnX | A float variable in which to store the spawnX coordinate, passed by reference. |
| &Float:spawnY | A float variable in which to store the spawnY coordinate, passed by reference. |
| &Float:spawnZ | A float variable in which to store the spawnZ coordinate, passed by reference. |
| &Float:angle | A float variable in which to store the angle coordinate, passed by reference. |
| &colour1 | A variable in which to store the colour1 value, passed by reference. |
| &colour2 | A variable in which to store the colour2 value, passed by reference. |
Examples
public OnGameModeInit()
{
new vehicleid = CreateVehicle(560, 2096.1917, -1328.5150, 25.1059, 0.0000, 6, 0, 100);
new
Float:spawnX,
Float:spawnY,
Float:spawnZ,
Float:angle,
colour1,
colour2;
GetVehicleSpawnInfo(vehicleid, spawnX, spawnY, spawnZ, angle, colour1, colour2);
return 1;
}
Related Functions
- SetVehicleSpawnInfo: Adjusts vehicle model, spawn location, colours, respawn delay and interior.