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NPC_GetPos

atenção

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description

Gets the position of an NPC.

NameDescription
npcidThe ID of the NPC.
&Float:xVariable to store the X coordinate, passed by reference.
&Float:yVariable to store the Y coordinate, passed by reference.
&Float:zVariable to store the Z coordinate, passed by reference.

Returns

Returns true if the position was retrieved successfully, false otherwise.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkpos", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new Float:x, Float:y, Float:z;
NPC_GetPos(npcid, x, y, z);

SendClientMessage(playerid, 0x00FF00FF, "NPC %d position: %.2f, %.2f, %.2f", npcid, x, y, z);
return 1;
}
return 0;
}

Notes

atenção
  • All coordinate parameters are passed by reference and will be modified.