DisablePlayerCheckpoint
Disables (hides/destroys) a player's set checkpoint.
Disables (hides/destroys) a player's set checkpoint.
Disable any initialized race checkpoints for a specific player, since you can only have one at any given time.
Get the location of the current checkpoint.
Get the location of the current race checkpoint.
Check if the player currently has a checkpoint visible.
Check if the player is currently inside a checkpoint, this could be used for properties or teleport points for example.
Check if the player is inside their current set race checkpoint (SetPlayerRaceCheckpoint).
Check if the player currently has a race checkpoint visible.
Esta callback é chamada quando um jogador entre em um checkpoint colocado para aquele jogador.
Esta callback é chamada quando um jogador entra em um checkpoint de corrida.
Esta callback é chamada quando um jogador sai de um checkpoint definido para eles por SetPlayerCheckpoint.
Esta callback é chamada quando um jogador sai de um checkpoint de corrida.
Sets a checkpoint (red cylinder) for a player.
Creates a race checkpoint.