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BeginObjectEditing

Allows a player to edit an object (position and rotation) using their mouse on a GUI (Graphical User Interface).

GetObjectRot

Use this function to get the objects current rotation.

MoveObject

Move an object to a new position with a set speed.

SetObjectMaterial

Replace the texture of an object with the texture from another model in the game.

SetObjectRot

Set the rotation of an object on the three axes (X, Y and Z).

StopObject

Stop a moving object after MoveObject has been used.