ApplyActorAnimation
Apply an animation to an actor.
Apply an animation to an actor.
Clear any animations applied to an actor.
Create a static 'actor' in the world.
Destroy an actor which was created with CreateActor.
Get the animation the actor is currently performing.
Get the facing angle of an actor.
Get the health of an actor.
Gets the highest actorid created on the server.
Get the position of an actor.
Gets an array variable of the IDs of the created actors on the server.
Get the skin of the actor.
Get the initial spawn point of the actor.
Get the virtual world of an actor.
Allows you to retrieve the ID of the actor the player is looking at (in any).
Check if an actor is invulnerable.
Checks if an actor is streamed in for a player.
Checks if an actor ID is valid.
Set the facing angle of an actor.
Set the health of an actor.
Toggle an actor's invulnerability.
Set the position of an actor.
Set the skin of the actor.
Set the virtual world of an actor.