DisablePlayerCheckpoint
Disables (hides/destroys) a player's set checkpoint.
Disables (hides/destroys) a player's set checkpoint.
Disable any initialized race checkpoints for a specific player, since you can only have one at any given time.
Get the location of the current checkpoint.
Get the location of the current race checkpoint.
Check if the player currently has a checkpoint visible.
Check if the player is currently inside a checkpoint, this could be used for properties or teleport points for example.
Check if the player is inside their current set race checkpoint (SetPlayerRaceCheckpoint).
Check if the player currently has a race checkpoint visible.
Acest callback este apelat atunci când un jucător intră în punctul de control setat pentru acel jucător.
Acest callback este apelat atunci când un jucător intră într-un checkpoint al unei curse.
Acest callback este apelat atunci când un jucător părăsește punctul de control setat pentru el de SetPlayerCheckpoint.
Acest callback este apelat atunci când un jucător părăsește punctul de control al cursei.
Sets a checkpoint (red cylinder) for a player.
Creates a race checkpoint.