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DisableMenuRow

Description​

Disable a specific row in a menu for all players. It will be greyed-out and can't be selected by players.

NameDescription
Menu:menuidThe ID of the menu to disable a row of. Ensure this is valid, as an invalid menu ID will crash the entire server.
rowThe ID of the row to disable (rows start at 0).

Returns​

This function always returns 1, even if the function fails.

If an invalid row is specified, nothing will happen.

Examples​

new Menu:WeaponMenu;

public OnGameModeInit()
{
WeaponMenu = CreateMenu("Weapons", 1, 50.0, 180.0, 200.0, 200.0);
AddMenuItem(WeaponMenu, 0, "Rocket Launcher");
AddMenuItem(WeaponMenu, 0, "Flamethrower");
AddMenuItem(WeaponMenu, 0, "Minigun");
AddMenuItem(WeaponMenu, 0, "Grenades");
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/disablemenu", true))
{
DisableMenuRow(WeaponMenu, 2); //Disable the "Minigun" row
return 1;
}
return 1;
}

Notes​

warning

Crashes when passed an invalid menu ID. (Fixed in open.mp)

примечание
  • This function disabled the specified menu row for all players.
  • There is no function to disable a menu row for a specific player.
  • You'd have to create two menus - one with a row disabled, and one without. Or one per player.