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GetPlayerObjectMovingTargetPos

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Get the move target position of a player-object.

NameDescription
playeridThe ID of the player.
objectidThe ID of the player-object to get the move target position of.
&Float:targetXA float variable in which to store the targetX coordinate, passed by reference.
&Float:targetYA float variable in which to store the targetY coordinate, passed by reference.
&Float:targetZA float variable in which to store the targetZ coordinate, passed by reference.

Returns

true - The function was executed successfully.

false - The function failed to execute. The object specified does not exist.

Examples

new playerobjectid = CreatePlayerObject(playerid, 985, 1003.39154, -643.33423, 122.35060,   0.00000, 1.00000, 24.00000);
MovePlayerObject(playerid, playerobjectid, 1003.3915, -643.3342, 114.5122, 0.8);

new
Float:targetX,
Float:targetY,
Float:targetZ;

GetPlayerObjectMovingTargetPos(playerid, playerobjectid, targetX, targetY, targetZ);
// targetX = 1003.3915
// targetY = -643.3342
// targetZ = 114.5122