Перейти к основному содержимому

GetVehicleSpawnInfo

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Gets the vehicle spawn location and colours.

Parameters

NameDescription
vehicleidThe ID of the vehicle.
&Float:spawnXA float variable in which to store the spawnX coordinate, passed by reference.
&Float:spawnYA float variable in which to store the spawnY coordinate, passed by reference.
&Float:spawnZA float variable in which to store the spawnZ coordinate, passed by reference.
&Float:angleA float variable in which to store the angle coordinate, passed by reference.
&colour1A variable in which to store the colour1 value, passed by reference.
&colour2A variable in which to store the colour2 value, passed by reference.

Examples

public OnGameModeInit()
{
new vehicleid = CreateVehicle(560, 2096.1917, -1328.5150, 25.1059, 0.0000, 6, 0, 100);

new
Float:spawnX,
Float:spawnY,
Float:spawnZ,
Float:angle,
colour1,
colour2;

GetVehicleSpawnInfo(vehicleid, spawnX, spawnY, spawnZ, angle, colour1, colour2);
return 1;
}
  • SetVehicleSpawnInfo: Adjusts vehicle model, spawn location, colours, respawn delay and interior.